Praelium :: Praelium now on hold
Posted on 2006-06-26 23:06:39, by SkoZombie (Andrew Whalan)
temp news icon

I've talked to Ycros and a few other key kruel people, and after 12 months of getting very little done, we've decided that it'd be for the best if we put praelium development offically 'on-hold', and focus on a smaller project that we can deliver in a polished form in a shorter time frame.

This mainly applies to our programming efforts. I'd still like to see if we can't get a lot more story and organisation of the ships carried out. Modellers, artists etc. will still be much needed for the new project, but if inspiration strikes for Praelium related stuff, make the most of it!

I'll post more details about it later, but for now we're looking at a multi-player remake of a classic, asteroids. If you've got any ideas, feel free to discuss them on IRC.

You must be logged in in order to post a comment.